Immersive Gamification Technology Revolutionizes Care for Patients with Cerebral Palsy and Dementia
Text by: Charmaine A. Lingdas “Are you game to play a part in creating rehabilitation for children with cerebral palsy and older adults with dementia?” asked College of Allied Medical Professions Former Dean Maria Eliza Ruiz Aguila during her presentation at the First Philippine Pharma Convention on February 15, 2024. She introduced “AXEL ( Augmented … Continue reading Immersive Gamification Technology Revolutionizes Care for Patients with Cerebral Palsy and Dementia
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